Minecraft Server Guidelines

  • Paths and Walkways
    • Primary Pathways
      • Definition:
        • Primary Pathways are the main pathways that extend from Spawn in all Cardinal Directions (N, S, E, W).
      • Implementation:
        • If you come across land formations that block a pathway you should tunnel through land formations or bridge any gaps.
      • Design:
        • Three wide walkway made of stone slab. at the same height (TBD after Spawn Build).
      • Lighting:
        • TBD
    • Feeder Pathways
      • Definition:
        • Feeder pathways are secondary pathways that feed into the cardinal direction pathways.
      • Implementation:
        • Connect to the nearest Primary Pathway.
        • Extend in only cardinal directions (N, S, E, W).
        • If you come across land formations that block a pathway you should tunnel through land formations or bridge any gaps.
      • Design:
        • Three wide walkway made of stone slab. at the same height (TBD after Spawn Build).
      • Lighting:
        • TBD
    • Local Pathways
      • Definition:
        • Extend Feeder Pathways to property/project line or entry point.
      • Implementation:
        • Connect to nearest Feeder Pathway
        • Can connect cardinally, diagonally, and change elevation.
      • Design:
        • Three wide walkway made of stone slab.
      • Lighting:
        • TBD
      • Proposals:
        • These design’s can be proposed to staff to be changed at administrator approval.
    • Personal/Project Pathways
      • Definition:
        • Any pathway not defined nor explained by above guidelines.
      • Implementation:
        • Undefined and Unrestricted.
      • Design:
        • Undefined and Unrestricted.
      • Lighting:
        • Undefined and Unrestricted.
    • Other:
      • Contact Staff for any further use cases.
  • Transportation System
    • Above Ground Railway
      • TBD
    • Subterranean Railway (Subway)
      • TBD
  • Villager Trading
    • Villagers are to stay at villages or at spawn only.
      • Having traders on your local property will be subject to punishment guidelines
    • Spawn will have villagers to trade with, if you would like to assist with this please contact staff.
  • Shops
    • Shops will be at a dedicated location TBD.
    • Shop Guidelines will be TDB.
  • Private Chests and Doors
    • Chests you do not want people to access should have private signs.
      • Any chest not protected is subject to resources being lost.
    • Rooms and structures with doors not public should have private signs.
      • Any chest behind locked doors should be treated as private.
        • Ideally you should also have signs as a secondary security measure.
    • Timers can be utilized on doors to have them auto-close.
  • Land Claim
    • Land can be claimed to create a build or project.
    • Claim’s of land must be reasonable for the project size.
    • Claim’s are for things above grade. Below grade reasonably can be part of a mine. If you do build underground note that people might mine through.
      • IF YOU DO MINE THROUGH SOMEONE’S UNDERGROUND PROJECT PLEASE PROPERLY FIX THE DAMAGE YOU DID AND LEAVE A NOTE ON THE NON-PROJECT SIGN NOTING THAT THERE IS A PROJECT.
    • Claim’s of land must have at least a 50 block buffer from the property line, anything closer must be approved by the other land claim. Land claims cannot be made within 10 blocks of an edge of a primary pathway.
    • TAKE INTO ACCOUNT PATHWAYS NEEDED! Blocks violating this without approval from staff are subject to removal without warning.
    • Land claims must be marked by bounds. Typically a fence, blocks, and signs.
    • You can contest a land claim for abandoned projects or excessive claims for review by a staff member.

  • Builds and Projects
    • TBD
    • Automated Farms
      • Must not cause server performance degradation.
      • Will be subject to remove upon investigation if determined to be the cause of an impact to server performance.
    • Redstone
      • Redstone contraptions must not cause server lag.
      • Your device will be subject to removal if it’s deemed the issue with server performance.
  • Logging
    • All in-game activity is logged. These are subject to review by staff in the event it is needed.

These guidelines are subject to change.

Notifications will be sent when they do formally change.

It is your responsibility to read/re-read the guidelines and operate within them.

You will be subject to punishment if guidelines are not followed

Any questions should be directed to staff if you are needing clarification on a guideline.